Rocket Launch is a special type of stasis launch where Link grabs onto a large object instead of getting hit. Start charging a spin and when you hit the tree, cancel the animation with B. Sketodara nails it, ending with a speedrun that improves the Any% record by around 40 seconds.
All runs listed are single-segment/real-time attack, meaning the run was completed in one take from start to finish. In all, it takes Sketodara about 16 minutes to escape the Great Plateau. Wait a second or enough time so the tree has the desired angle and quickly stasis it. The Wind Waker Randomizer Season 3 - live on ZSR. using a rock slab and stasis-launching from some ruins into the castle, it is possible to stumble in the final moments. The method for these types of tree is the same for large ones. From there, they are able to enter into shrines—starting with the Stasis Shrine—by using the shield to clip inside the structure and use the elevator to get inside. Although Sketodara grabbed the necessary items from different places on the Plateau, they still stop in the banquet hall to craft a damage-boosting mighty elixir to help in the upcoming boss fights. Former Senior Writer and Critic at Kotaku. It can be difficult to grab onto the tree from the tree, so it's recommended to do it from the side instead. It used to be, way back in ancient times, runners would go from the Bomb Shrine to Magnesis to Cryonis to Stasis. Rocket Launch is a special type of stasis launch where Link grabs onto a large object instead of getting hit. Sketodara nails it, ending with a speedrun that improves the Any% record by around 40 seconds.For a while, I’d let my gaze wander off Breath of the Wild. Step back and jump onto the tree, keep holding upwards until Link hold onto the tree. speedrunner https://twitter.com/sketodara01417 https://www.nicovideo.jp/user/28741112 Thanks to the tireless work of speedrunners, it’s possible we might even see it completed in under half an hour sometime very soon. The Legend of Zelda - Second Quest No Up+A, Zelda II: The Adventure of Link - Any% Deathless, Zelda II: The Adventure of Link - 100% All Keys, 1CC, The Legend of Zelda: A Link to the Past - Any%, The Legend of Zelda: A Link to the Past - No Major Glitches, The Legend of Zelda: A Link to the Past - Any% (Exploration Glitch), The Legend of Zelda: A Link to the Past - 100%, The Legend of Zelda: Link's Awakening - Any% ACE, The Legend of Zelda: Link's Awakening - Any% (Warpless), The Legend of Zelda: Link's Awakening - 100%, The Legend of Zelda: Link's Awakening DX - Any%, The Legend of Zelda: Link's Awakening DX - Any% (No S+Q/WW/OoB), The Legend of Zelda: Link's Awakening DX - 100%, The Legend of Zelda: Link's Awakening (2019) - Any%, The Legend of Zelda: Link's Awakening (2019) - Glitchless, The Legend of Zelda: Link's Awakening (2019) - 100%, The Legend of Zelda: Ocarina of Time - Defeat Ganon, The Legend of Zelda: Ocarina of Time - Any%, The Legend of Zelda: Ocarina of Time - MST, The Legend of Zelda: Ocarina of Time - 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100%, Cadence of Hyrule — Crypt of the NecroDancer Featuring The Legend of Zelda - Dungeon Mode, Cadence of Hyrule — Crypt of the NecroDancer Featuring The Legend of Zelda - Co-Op, https://zelda.gamepedia.com/Speedrun_Records?oldid=845780, Pages using DynamicPageList parser function. If the tree just falls off normally instead of launching away it means the tree was stasis'd too early. This will allow Link to travel a decent amount of vertical or horizontal distance while not taking damage or having the need to use the Paraglider, because of this, they are often a great method of travelling during the Great Plateau. “A game like this takes a while to get good,” he said. Not to make this all about me but I’ll note that Ganon Blights are where most of my old runs died; that stuff is hard even with a mighty elixir. Getting to Hyrule Castle meant one of two things: finding a wild horse and taming it, or using an amiibo statue to summon Epona.
The first speedrun under one hour occurred in March 2017, the month of the game’s release.
Breath of the Wild keeps breaking apart with new techniques. The earliest speedruns used a technique called “whistle sprinting” to allow Link to sprint without losing stamina and rush from shrine to shrine. Welcome to Season 3 of the TWW Randomizer, this time exclusively on ZeldaSpeedRuns.
There’s also some cooking. I'm basically gonna paste its content here: With all of the big Baten Kaitos runs I did lately (100% in June, 99.92% co-op in July, 99.92% solo in August, and 100% again right now), I do realize that many people are bored with the game for now, which is totally understandable. This page was last edited on 5 November 2020, at 15:52. For a while, I’d let my gaze wander off Breath of the Wild. I used to speedrun using some of these techniques. Returning to Breath of the Wild speedruns now shows a very different speedrun with some of the most jaw-dropping tricks I’ve seen in a game. The rocket launch shown on the video is a very specific one to reach Zora's Domain early.
For a slowpoke novice like me, it would often take 40 minutes. It takes a little less than a minute, and it’s one of the most gorgeous things I’ve ever seen. You can skip right to that and watch it here. Looking at how things are now, I’d say we’re definitely there. Sketodara01417's speedrun, a no Amiibo, Any% run that sought to complete the game as quickly as possible, clocked in a 30 minutes and 11 seconds and set a new record. Rocket Launch. It’s faster, yes, but it also showcases some of the most wild and exciting glitches currently in the game.
Amiibos were controversial for Breath of the Wild speedrunners, even if amiibos themselves are very easy to spoof. You can let go early if necessary with B. To get to Hyrule Castle, runners would perform “Stasis to Castle,” using a rock slab and stasis-launching from some ruins into the castle. Sketodara doesn’t do any of that. Sketodara does this backwards, climbing up behind the Shrine of Resurrection and rushing to grab a bow and arrows, alongside a pot lid that he uses as a shield. In other cases, shield surfing was used to cross terrain. It turns out that the shield is one of the most busted items in Breath of the Wild. At the time, it was a mixture of sprinting, horse riding, and some creative hang-gliding. Speedrunners make it look incredibly easy, particularly thanks to a trick that allows them to stun-lock Calamity Ganon’s final phase and keep smacking him until he’s dead. Returning to speedruns shows a vibrant and exciting Any% run that’s been completely altered. The bullet time bounce bypasses the need for this, making it possible to essentially super jump from one crucial point to the next. By bullet-time-bouncing off a Moblin outside the Temple of Time, they are able to use the glider to fly over all of Hyrule Field and land at the castle.
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