It's a waste of gold. https://en-forum.guildwars2.com/discussion/2287/marauders-vs-berserker-items, https://wiki.guildwars2.com/wiki/Stat_changing. I have berserker exotic armor. Stick with berserker. If you want to go full damage, zerker all the way. Press J to jump to the feed. You may even be comfortable enough with Berserker by this time that you won't need or want Marauder anymore, even as an elementalist. Trait choices, elite specialization, and utility skills are far more important to open world survivability with a power build than any alternative stat combinations, and since these are free to swap around, you should look into that long before considering getting an open world gear set. sloth greens!
Any other class, nah. Are you learning fights and the extra health buffer prevents you from being downed mid-fight regularly? So my solution would be to convert my ascended zerker armor to marauder. Going from full berserker to full marauder gives something like 5k hp. http://gw2skills.net/editor/?vVMQNAS5ensABFChddCuCBEEhl4BTe/1/WgVBgtU9CbJkE2CA-ThBBQBKU9Hss/o8DAPBgzoEMAXEg8obgQAjGDA-e. Would this be a waste of gold and stats? Don't forget that raids are not fractals. edit1/ I also want to point out that the second build you linked ( with marauders), it's roughly a 3% dps loss. Obviously, I die too fast, So I'm looking at striking a balance, without having to craft additional ascended sets. Craft exotic berserker for raids and use marauder ascended in fractals if you must change your armour. Maybe I had a condition?
Add +10% to both and Berserker still does 1 x 1.1 / 0.9 x 1.1 = 1.11...x damage. Press question mark to learn the rest of the keyboard shortcuts. This is so true. Another thing to consider is that classes with low healthpool benefit greatly from vitality since it gives a flat bonus to hp.
Medium armor classes actually benefit a lot in terms of survivability in marauder gear. If you do not make a serious positionning error during a raid encounter and your raid healer is decent, 11k is going to be enough. sooner, and get ascended gear more easily. Stick with berserker. Why don't you just switch some accessories like rings instead? Are you doing relatively easy dungeons and barely ever get downed? Take the people who are telling you to optimize dps with a grain of salt. thats trading 63 flat power and 8% flat crit damage for 2780hp, maybe im just a noob on ele but i use this and find i live a lot more and keep in fire a lot more on raids and i believe that is better then to be downed every now and then, p.s.
It does just fine. For Vale guardian, I'm a backup lightning runner due to the mobility.
It all depends on which class and game mode you are interested in playing. cheaper option.
Having no fun. Keep your berserker weapons, im at 96.8% crit with then and that is good enough, if you're worried run precision food instead of ferocity.
Also DH is one of the top DPS classes in game for some bosses and they would be better than other classes running zerk. If you've studied the dungeon/fractal/raid you're doing and you are playing with friends, I would say there is no reason to not play berserker.